
I’ve always liked playing with melee weapons better than lightsabers. It’s antithetical, I know, because lightsabers are the coolest thing ever. It’s a sword. It’s a laser. It’s a lasersword. But… there’s just something about cold hard steel in the gut of your enemy. It’s magical. Sometimes literally, if it’s been imbued with fire!
This time instead of just making one weapon I made a pack. Some of these were models I’d been collecting and have released previously on their own, and some are brand new. The pack includes a shortsword, an executioner’s axe, a simple mace, both the swords of war and justice (which can be found separately here), the Sword of Vaelen, a katana, and Aribeth’s Sword of Neverwinter from Neverwinter Nights.
All the weapons are modeled from scratch and also textured from scratch. Each weapon is upgradeable (save the Swords of War and Justice, whose stats are unaltered from their original release) though they are not available in-game. You will need to add them to your inventory with cheats or the KotOR Savegame Editor. Stats for each weapon are below:
Game: KotOR
Upgradeable: Yes
Stats:
♦ Shortsword
→ damage bonus, slashing: +2
→ damage bonus, piercing: +2 (vibration cell)
→ enhancement bonus: +3 (durasteel alloy)
→ massive criticals: 2d6 (energy projector)
♦ Executioner’s Axe
→ on his properties, paralyze: DC18, 50% for 2 rounds (vibration cell)
→ damage bonus, slashing: 2d6 (durasteel alloy)
→ bonus feat: dueling (energy projector)
→ enhancement bonus feat: improved dueling (energy projector)
→ bonus feat: master dueling (energy projector)
♦ Mace
→ damage bonus, bludgeoning: +2
→ damage bonus, bludgeoning: +2 (vibration cell)
→ enhancement bonus: +3 (durasteel alloy)
→ massive criticals: 2d6 (energy projector)
♦ Sword of Justice
→ damage bonus: slashing, 1d6
→ damage bonus: piercing, 1d6
→ enhancement bonus vs alignment group: dark side, +5
→ alignment limitation: light side
♦ Sword of War
→ damage bonus, slashing: 1d6
→ damage bonus, piercing: 1d6
→ enhancement bonus vs alignment group, light side: +5
→ alignment limitation: dark side
♦ Sword of Vaelen
→ damage bonus, slashing: 1d6 (vibration cell)
→ damage bonus, piercing: 1d6 (durasteel alloy)
→ massive criticals: +3 (energy projector)
→ alignment limitation: light side
♦ Sword of Neverwinter
→ damage bonus, slashing: 1d6 (vibration cell)
→ damage bonus, piercing: 1d6 (durasteel alloy)
→ enhancement bonus vs alignment group, light side: +2 (energy projector)
→ enhancement bonus vs alignment group, dark side: +2 (energy projector)
♦ Katana
→ damage bonus, slashing: 1d4 (vibration cell)
→ extra melee damage type: slashing (durasteel alloy)
→ on hit properties, stun: DC18, 25% for 3 rounds (energy projector)
Available In-game?: No
Tag/ResRef: shortsword_if, execaxe, mace_if, sow, soj, sov, son, katana
.::SCREENSHOTS::.
.::README::.
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Knights of the Old Republic
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TITLE: Inyri's Melee Pack
AUTHOR: Inyri Forge
E-MAIL: inyriforge@gmail.com
FILENAME: melee_if.zip
DATE RELEASED: 01 December 2006
CREDITS: Thanks to BioWare, Kit Rae, and the googles!
INSTALLATION INSTRUCTIONS: Place all included files in your KotOR1 override folder.
UNINSTALL INSTRUCTIONS: Remove files from your override folder.
DESCRIPTION: Model of the (somewhat) well-known Kit Rae swords "Sword of War" and "Sword of Justice" from the ancients series. I have given them my own Star Wars spin, linking one to the Light Side and the other to the Dark Side. They are not upgradable, but they do have some decent stats. The Sword of Justice is probably more useful, as it has bonus damage to dark siders.
Sword of Justice is light side only.
Sword of War is dark side only.
All other weapons are upgradable.
HOW TO SPAWN: Press ~ (`) and type in, without the quotes:
For shortsword: "giveitem shortsword_if"
For executioner's axe: "giveitem execaxe"
For mace: "giveitem mace_if"
For Sword of War: "giveitem sow"
For Sword of Justice: "giveitem soj"
For Sword of Vaelan: "giveitem sov"
For Sword of Neverwinter: "giveitem son"
For Katana: "giveitem katana"
NOTES: Two of these swords are from a previous mod of mine (Swords of War and Justice) and have been included unaltered, for convenience. If you are prompted to overwrite, you can go ahead (the icons are cleaned up slightly, if that counts as a change). The Katana included is from another mod submitted over one year ago. It can be considered a V2 as it has been fixed slightly.
DISTRIBUTION NOTES: You may use this modification in mods as long as this read-me is included in your archive, unaltered, and appropriate credit is given. You may not distribute *this* archive to any other site.
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.





