The Real Vibroblade

The Real Vibroblade

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One of the first things I noticed about Knights of the Old Republic is that their vibroblades and vibroswords looked exactly the same. Vibroblades are supposed to be more like knives — much much shorter than a sword. I felt the need to correct this oversight. This mod takes the vibroblades and shortens them up quite substantially.

Because it would look funny swinging a knife with two hands I also changed the animation set to use that of the stun baton, which is quite a bit more fitting for a small knife. There are a couple different model variants to fit the several varieties of vibroblade in the game, so Mission’s special vibroblade for instance won’t look drab and dull like a normal one. The design for the vibroblade is borrowed from the New Essential Guide to Weapons & Technology (so if you didn’t believe me that they’re short, go look it up).


Upgradeable: N/A

Stats:

♦ default weapon stats

Available In-game?: Yes

Tag/ResRef: overwrites vibroblade models



.::SCREENSHOTS::.



.::README::.


Show Read-me »

***********************************
Knights of the Old Republic
***********************************
TITLE: The Real Vibroblade
AUTHOR: Inyri Forge
E-MAIL: inyriforge@gmail.com

FILENAME: vibroblade_if.7z
DATE RELEASED: 15 February 2008
WEBSITE: http://inyri.flowinternet.net

CREDITS: Fred Tetra for KotOR Tool (wonderful utility!), stoffe for the TSLPatcher utility, 7zip, and to all the folks who played with version 1 of this mod back since 2005.

INSTALLATION INSTRUCTIONS: Extract the contents of the 7ZIP archive with 7ZIP (http://www.7-zip.org/) or WinRAR (http://www.rarlab.com/). Run TSLPatcher.exe and follow the instructions provided.

INCLUDED FILES:
-baseitems.2da
-iw_vbroshort_001.tga
-iw_vbroshort_002.tga
-iw_vbroshort_003.tga
-iw_vbroshort_004.tga
-vibroblade_if.txi
-vibroblade2_if.txi
-vibroblade3_if.txi
-vibroblade_if.tga
-vibroblade2_if.tga
-vibroblade3_if.tga
-w_Vbroshort_001.mdl
-w_Vbroshort_001.mdx
-w_Vbroshort_002.mdl
-w_Vbroshort_002.mdx
-w_Vbroshort_003.mdl
-w_Vbroshort_003.mdx
-w_Vbroshort_004.mdl
-w_Vbroshort_004.mdx
-This Read-me file

UNINSTALL INSTRUCTIONS: Remove the above named files from your override folder.

DESCRIPTION: Vibroblades historically were short knives that used ultrasonic generators to cause the blade to vibrate, allowing it to be more destructive. That is... until KotOR came along. According to KotOR, there's nothing but an aesthetic difference between vibroBLADES and vibroSWORDS. A bit silly, yes? I've been meaning to correct this issue for a while, so here it is. Vibroblades are now short, knife-size, and are wielded like stun batons. These are simply model overwrites (and a small 2DA change to alter the way vibroblades behave) so the change will be applied to all existing vibroblades (as well as any other custom-content vibroblades that do not use new models).

BUGS: More a warning than a bug, but if you're using a mod that adds a custom model vibroblade to the game, it may look a bit silly being wielded as a stun baton.

COMMENTS: The models will work in TSL, however you'll need to modify baseitems.2da manually to use it in TSL. You'll need to use KotOR tool to open TSL's baseitems.2da, then change the number in row 5 under "weaponwield" from 2 to 1. Then simply save the new baseitems.2da to your TSL override folder.

PERMISSIONS: This mod may not be modified, repackaged, or redistributed in any way without my express consent.

THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
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